AI Insights · Timothy · July 2021
Top 5 Battlefield Commander Games Performance in the US - Q2 2021
Discover the performance trends of the top 5 Battlefield Commander Games in the United States during Q2 2021, including weekly downloads, revenue, and active users.
In Q2 2021, the top 5 Battlefield Commander Games on a unified platform in the United States showcased varied performance patterns in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their trends.
Clash Royale saw significant fluctuations in weekly revenue, peaking at around $3.8M in early June. Weekly downloads demonstrated a rising trend in April, reaching up to 193K in mid-May, before stabilizing around 170K by the end of June. Active users showed a consistent increase, peaking at approximately 8.6M in early June and slightly declining to around 8M by the end of the quarter.
Archers.io experienced a gradual decline in weekly downloads from approximately 95K at the start of April to around 20K by the end of June. Revenue remained minimal but saw a slight increase, peaking at $350 in late May. Active users decreased steadily, starting from around 230K at the end of March to roughly 63K by the end of June.
Game of Khans - Horde Battle displayed a positive trend in weekly revenue, starting at $19K at the end of March and reaching around $187K by the end of June. Downloads remained relatively stable, fluctuating between 24K and 42K throughout the quarter. Active users saw a steady rise, peaking at approximately 65K in early June before settling around 53K by the end of the quarter.
Join & Strike: Stick Fight had a mixed performance with weekly downloads peaking at around 71K in mid-April and then stabilizing around 20K by the end of June. Revenue varied, peaking at approximately $2.1K in late April. Active users showed an initial surge to around 108K in late April and then stabilized around 46K by the end of June.
Art of War: Legions saw a consistent performance with weekly revenue peaking at $405K in late June. Downloads fluctuated, peaking at around 38K in mid-April and then stabilizing around 20K by the end of June. Active users showed a slight decline from around 312K at the end of March to approximately 259K by the end of June.
These insights are sourced from Sensor Tower, where more detailed analytics and trends can be explored.